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[Tutorial Scripting] Culori PAWNO


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Deoarece Shad0w a zis ca nu arata ce face, m-am gandit sa ma apuc de o serie de tutoriale de scripting pentru incepatori. Acesta este primul tutorial, voi reveni cu multe mult mai complicate.

Sunt acele culori care de exeplu se pun intr-un dialog sau culori pawno




{FFFFFF} - alb

{FFFF00} - galben

{FF66FF} - roz

{FFCC00}- portocaliu

{99FFFF} - albastru deschis

{99FFCC} - verde inchis

{66FF00} - verde deschis

{FF0000} - rosu

{9966FF} - mov

{0049FF}- albastru inchis

{336699} - negru


Ce poti face cu aceste culori:

De exemlu poti sa il adaugi intr-un dialog:


ShowPlayerDialog(playerid,rules2,DIALOG_STYLE_MSGBOX,"{FFFF00}Nu ai voie cu {FF0000}hack","Ok","");


Pe server va aparea asa:

Nu ai voie cu hack


Culori Pawno:

0xFFFFFFFF - alb

0xFFFF00FF - galben

0xFF9900FF - portocaliu

0xFF66FFFF - roz

0xFF0000FF - rosu

0x66FF00FF - verde deschis

0x66FF99FF - verde inchis

0x336699FF - negru

0x000099FF - albastru inchis

0x00FFFFFF - albastru deschis


Ce poti face cu aceste culori:

De exemlu la un SendClientMessage:

SendClientMessage(playerid, 0x000099FF,"Bun venit la drift!");

Pe server va aparea "Bun venit la drift!!"


Cum se pune:

Scrii sub #if defined FILTERSCRIPT

#define COLOR_CULOAREA codul pawno


#define COLOR_ROSU 0xFF0000FF

Edited by KruZZ.Capone
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